Team Fortress 2 Starter 2 GB
€2.23 / month
- vCPU
- 2 cores
- RAM
- 2 GB
- Storage
- 30 GB SSD
- Processor
- Intel Xeon E5-2699 V4
- Location
- Türkiye
More features
- Traffic
- Unlimited
- Operating system
- Selectable operating system
FPS · PC
Team Fortress 2 combines players, class and projectile interaction, bots, custom maps, and SourceMod game modes.
5 matching plans
€2.23 / month
€3.16 / month
€4.27 / month
€5.20 / month
€7.43 / month
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Map caches, replays or demos, logs, and plugin data expand disk use; cleanup must preserve needed recovery data.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
An upper profile for re-measuring denser content and persistent-world growth.
Larger teams add position and combat events; bots also consume simulation work and belong in the headcount plan.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Larger teams add position and combat events; bots also consume simulation work and belong in the headcount plan. | Measure a busy session |
| Game activity | Dense combat, many projectiles, bot AI, and plugin events peak above waiting-room activity. | Repeat the peak scenario |
| World / save growth | Map caches, replays or demos, logs, and plugin data expand disk use; cleanup must preserve needed recovery data. | Track save and restore duration |
Validate custom modes, maps, and SourceMod extensions individually after engine updates.
Mod compatibility can vary by game and server-software release.
Set mode, map voting, team balance, bots, reserved slots, and administrator groups under one policy.
After deployment, manage Team Fortress 2 processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Team Fortress 2 saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Team Fortress 2 configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Set mode, map voting, team balance, bots, reserved slots, and administrator groups under one policy.
Game-specific answers for capacity and operations decisions.
Dense combat, many projectiles, bot AI, and plugin events peak above waiting-room activity.
Larger teams add position and combat events; bots also consume simulation work and belong in the headcount plan.
Validate custom modes, maps, and SourceMod extensions individually after engine updates.
Map caches, replays or demos, logs, and plugin data expand disk use; cleanup must preserve needed recovery data.
Set mode, map voting, team balance, bots, reserved slots, and administrator groups under one policy.
Contact support for ordering details and special requirements.