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FPS · PC

Team Fortress 2 Game Server

Team Fortress 2 combines players, class and projectile interaction, bots, custom maps, and SourceMod game modes.

PLANS BY PROCESSORGame-ready plans

Choose processor infrastructure first, then compare price, memory, and storage resources.

Game-ready plans

XEON E5

Xeon E5 — Intel Xeon E5-2699 V4

5 matching plans

Team Fortress 2 Starter 2 GB

€2.23 / month

vCPU
2 cores
RAM
2 GB
Storage
30 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
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Operating system
Selectable operating system
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Team Fortress 2 Starter 4 GB

€3.16 / month

vCPU
2 cores
RAM
4 GB
Storage
40 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
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Unlimited
Operating system
Selectable operating system
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Team Fortress 2 Recommended 6 GB

€4.27 / month

vCPU
4 cores
RAM
6 GB
Storage
50 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
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Traffic
Unlimited
Operating system
Selectable operating system
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Team Fortress 2 Recommended 8 GB

€5.20 / month

vCPU
4 cores
RAM
8 GB
Storage
60 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Team Fortress 2 Performance

€7.43 / month

vCPU
6 cores
RAM
12 GB
Storage
80 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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CAPACITY ESTIMATE

Model the Team Fortress 2 workload

Estimate starting capacity from your player and world goals.

Define the workloadNo personal data is sent.
Match workload

Scripts, framework, database, and game-specific choices affect the estimated workload profile.

Expected growth margin

The result is a starting estimate. Reassess it using busy-session CPU, memory, and storage measurements after deployment.

Capacity summary

Estimated CPU, memory, storage, and a suitable resource profile appear here.

PLAN SELECTION

Which plan should I start with?

Map caches, replays or demos, logs, and plugin data expand disk use; cleanup must preserve needed recovery data.

Team Fortress 2 Starter 2 GB

The first resource profile for a controlled launch and measurement baseline.

RAM
2 GB
Storage
30 GB SSD

Team Fortress 2 Recommended 6 GB

A middle profile to assess as community and content workload grows.

RAM
6 GB
Storage
50 GB SSD

Team Fortress 2 Performance

An upper profile for re-measuring denser content and persistent-world growth.

RAM
12 GB
Storage
80 GB SSD
PLAYER LOAD

How player count affects resources

Larger teams add position and combat events; bots also consume simulation work and belong in the headcount plan.

  • Processor workload

    Measure processor peaks and game-loop response during a busy session.

  • RAM

    Track peak memory use together with growth headroom.

  • SSD storage

    Measure storage behaviour across saves, logs, and backups.

  • Mod and script density

    Measure actual mod, plugin, and script workload separately from extension count.

  • World / map size

    Track world size, active regions, and persistent-data growth together.

  • Player scenario

    Evaluate concurrent-player distribution, activity, and content workload together.

Detailed planning notes
Player capacity varies with game version, add-ons, and world activity.
ScenarioResource effectCheck
Concurrent playersLarger teams add position and combat events; bots also consume simulation work and belong in the headcount plan.Measure a busy session
Game activityDense combat, many projectiles, bot AI, and plugin events peak above waiting-room activity.Repeat the peak scenario
World / save growthMap caches, replays or demos, logs, and plugin data expand disk use; cleanup must preserve needed recovery data.Track save and restore duration
Mod / plugin level

Mods, plugins, and additional content

Validate custom modes, maps, and SourceMod extensions individually after engine updates.

Mod compatibility can vary by game and server-software release.

OPERATIONS GUIDE

Administration and server settings

Set mode, map voting, team balance, bots, reserved slots, and administrator groups under one policy.

Installation and management

After deployment, manage Team Fortress 2 processes, version changes, and settings that require restarts in controlled maintenance windows.

Backups

Back up Team Fortress 2 saves, configuration, and additional-content data as separate restore points before changes.

File access

Limit file access to Team Fortress 2 configuration, logs, and managed content directories; stop the relevant process before replacing active files.

Server settings

Set mode, map voting, team balance, bots, reserved slots, and administrator groups under one policy.

Frequently asked questions

Team Fortress 2

Game-specific answers for capacity and operations decisions.

Which workload should I watch first on a Team Fortress 2 server?

Dense combat, many projectiles, bot AI, and plugin events peak above waiting-room activity.

How should I set a player target for Team Fortress 2?

Larger teams add position and combat events; bots also consume simulation work and belong in the headcount plan.

Do Team Fortress 2 mods or plugins change capacity needs?

Validate custom modes, maps, and SourceMod extensions individually after engine updates.

When should I upgrade a Team Fortress 2 server?

Map caches, replays or demos, logs, and plugin data expand disk use; cleanup must preserve needed recovery data.

Which settings should a Team Fortress 2 administrator review?

Set mode, map voting, team balance, bots, reserved slots, and administrator groups under one policy.

NEXT STEP

Estimate the resource profile that fits your needs.

Contact support for ordering details and special requirements.

Calculate capacity Review game plans