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SANDBOX · PC

Garry's Mod Game Server

Garry's Mod load depends on the gamemode, Lua scripts, addon collection, map assets, and entities created by players.

PLANS BY PROCESSORGame-ready plans

Choose processor infrastructure first, then compare price, memory, and storage resources.

Game-ready plans

Ryzen 9950X3D series

Ryzen 9950X3D series — AMD Ryzen 9950X3D

5 matching plans

Garry's Mod Starter

€4.27 / month

vCPU
2 cores
RAM
4 GB
Storage
60 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
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Garry's Mod Recommended 6 GB

€5.57 / month

vCPU
4 cores
RAM
6 GB
Storage
80 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
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Garry's Mod Recommended 8 GB

€7.43 / month

vCPU
4 cores
RAM
8 GB
Storage
100 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
Order now

Garry's Mod Performance 10 GB

€10.21 / month

vCPU
6 cores
RAM
10 GB
Storage
120 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
Order now

Garry's Mod Performance 16 GB

€18.57 / month

vCPU
8 cores
RAM
16 GB
Storage
200 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
Order now
CAPACITY ESTIMATE

Model the Garry's Mod workload

Estimate starting capacity from your player and world goals.

Define the workloadNo personal data is sent.
Match workload

Scripts, framework, database, and game-specific choices affect the estimated workload profile.

Expected growth margin

The result is a starting estimate. Reassess it using busy-session CPU, memory, and storage measurements after deployment.

Capacity summary

Estimated CPU, memory, storage, and a suitable resource profile appear here.

PLAN SELECTION

Which plan should I start with?

ULX data, roleplay databases, logs, and Workshop caches grow; plan database care and file rotation separately.

Garry's Mod Starter

The first resource profile for a controlled launch and measurement baseline.

RAM
4 GB
Storage
60 GB NVMe SSD

Garry's Mod Recommended 8 GB

A middle profile to assess as community and content workload grows.

RAM
8 GB
Storage
100 GB NVMe SSD

Garry's Mod Performance 16 GB

An upper profile for re-measuring denser content and persistent-world growth.

RAM
16 GB
Storage
200 GB NVMe SSD
PLAYER LOAD

How player count affects resources

More players can add props, vehicles, networked variables, and gamemode events; align entity limits with the slot target.

  • Processor workload

    Measure processor peaks and game-loop response during a busy session.

  • RAM

    Track peak memory use together with growth headroom.

  • NVMe storage

    Measure storage behaviour across saves, logs, and backups.

  • Mod and script density

    Measure actual mod, plugin, and script workload separately from extension count.

  • World / map size

    Track world size, active regions, and persistent-data growth together.

  • Player scenario

    Evaluate concurrent-player distribution, activity, and content workload together.

Detailed planning notes
Player capacity varies with game version, add-ons, and world activity.
ScenarioResource effectCheck
Concurrent playersMore players can add props, vehicles, networked variables, and gamemode events; align entity limits with the slot target.Measure a busy session
Game activitySandbox entities, physics props, and frequent Lua hooks produce different patterns in roleplay and minigame servers.Repeat the peak scenario
World / save growthULX data, roleplay databases, logs, and Workshop caches grow; plan database care and file rotation separately.Track save and restore duration
Mod / plugin level

Mods, plugins, and additional content

Workshop collections, mounted content, and Lua dependencies affect startup and client downloads; isolate broken addons from logs.

Mod compatibility can vary by game and server-software release.

OPERATIONS GUIDE

Administration and server settings

Manage gamemode, Lua error policy, prop and vehicle limits, Workshop collection, FastDL scope, and permissions together.

Installation and management

After deployment, manage Garry's Mod processes, version changes, and settings that require restarts in controlled maintenance windows.

Backups

Back up Garry's Mod saves, configuration, and additional-content data as separate restore points before changes.

File access

Limit file access to Garry's Mod configuration, logs, and managed content directories; stop the relevant process before replacing active files.

Server settings

Manage gamemode, Lua error policy, prop and vehicle limits, Workshop collection, FastDL scope, and permissions together.

Frequently asked questions

Garry's Mod

Game-specific answers for capacity and operations decisions.

Which workload should I watch first on a Garry's Mod server?

Sandbox entities, physics props, and frequent Lua hooks produce different patterns in roleplay and minigame servers.

How should I set a player target for Garry's Mod?

More players can add props, vehicles, networked variables, and gamemode events; align entity limits with the slot target.

Do Garry's Mod mods or plugins change capacity needs?

Workshop collections, mounted content, and Lua dependencies affect startup and client downloads; isolate broken addons from logs.

When should I upgrade a Garry's Mod server?

ULX data, roleplay databases, logs, and Workshop caches grow; plan database care and file rotation separately.

Which settings should a Garry's Mod administrator review?

Manage gamemode, Lua error policy, prop and vehicle limits, Workshop collection, FastDL scope, and permissions together.

NEXT STEP

Estimate the resource profile that fits your needs.

Contact support for ordering details and special requirements.

Calculate capacity Review game plans