Left 4 Dead 2 Starter 2 GB
€2.23 / month
- vCPU
- 2 cores
- RAM
- 2 GB
- Storage
- 30 GB SSD
- Processor
- Intel Xeon E5-2699 V4
- Location
- Türkiye
More features
- Traffic
- Unlimited
- Operating system
- Selectable operating system
FPS · PC
Left 4 Dead 2 combines Director AI, infected waves, campaign maps, players and bots, and mutation plugins.
5 matching plans
€2.23 / month
€3.16 / month
€4.27 / month
€5.20 / month
€7.43 / month
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Campaign files, demos, logs, and plugin data accumulate; rotate them without disrupting map transitions.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
An upper profile for re-measuring denser content and persistent-world growth.
Survivor and Versus roles, bots, and spectators change network and AI work; assess the selected mode with its target population.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Survivor and Versus roles, bots, and spectators change network and AI work; assess the selected mode with its target population. | Measure a busy session |
| Game activity | Hordes and finales create dense AI, pathfinding, and combat events; a safe-room wait is not a capacity test. | Repeat the peak scenario |
| World / save growth | Campaign files, demos, logs, and plugin data accumulate; rotate them without disrupting map transitions. | Track save and restore duration |
SourceMod plugins, mutation rules, and Workshop campaigns need map-transition compatibility tests.
Mod compatibility can vary by game and server-software release.
Manage campaign cycle, difficulty, lobby access, bots, plugin order, and administrator permissions per mode.
After deployment, manage Left 4 Dead 2 processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Left 4 Dead 2 saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Left 4 Dead 2 configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Manage campaign cycle, difficulty, lobby access, bots, plugin order, and administrator permissions per mode.
Game-specific answers for capacity and operations decisions.
Hordes and finales create dense AI, pathfinding, and combat events; a safe-room wait is not a capacity test.
Survivor and Versus roles, bots, and spectators change network and AI work; assess the selected mode with its target population.
SourceMod plugins, mutation rules, and Workshop campaigns need map-transition compatibility tests.
Campaign files, demos, logs, and plugin data accumulate; rotate them without disrupting map transitions.
Manage campaign cycle, difficulty, lobby access, bots, plugin order, and administrator permissions per mode.
Contact support for ordering details and special requirements.