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FPS · PC

Call of Duty 4 Game Server

Call of Duty 4 planning covers slots, game mode, map rotation, PunkBuster or administration scope, mods, and recording.

PLANS BY PROCESSORGame-ready plans

Choose processor infrastructure first, then compare price, memory, and storage resources.

Game-ready plans

XEON E5

Xeon E5 — Intel Xeon E5-2699 V4

5 matching plans

Call of Duty 4 Starter 2 GB

€2.23 / month

vCPU
2 cores
RAM
2 GB
Storage
30 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
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Unlimited
Operating system
Selectable operating system
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Call of Duty 4 Starter 4 GB

€3.16 / month

vCPU
2 cores
RAM
4 GB
Storage
40 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Call of Duty 4 Recommended 6 GB

€4.27 / month

vCPU
4 cores
RAM
6 GB
Storage
50 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Call of Duty 4 Recommended 8 GB

€5.20 / month

vCPU
4 cores
RAM
8 GB
Storage
60 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Call of Duty 4 Performance

€7.43 / month

vCPU
6 cores
RAM
12 GB
Storage
80 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
Order now
CAPACITY ESTIMATE

Model the Call of Duty 4 workload

Estimate starting capacity from your player and world goals.

Define the workloadNo personal data is sent.
Match workload

Scripts, framework, database, and game-specific choices affect the estimated workload profile.

Expected growth margin

The result is a starting estimate. Reassess it using busy-session CPU, memory, and storage measurements after deployment.

Capacity summary

Estimated CPU, memory, storage, and a suitable resource profile appear here.

PLAN SELECTION

Which plan should I start with?

Logs, demos, bans, and mod files accumulate; set retention around league or community record needs.

Call of Duty 4 Starter 2 GB

The first resource profile for a controlled launch and measurement baseline.

RAM
2 GB
Storage
30 GB SSD

Call of Duty 4 Recommended 6 GB

A middle profile to assess as community and content workload grows.

RAM
6 GB
Storage
50 GB SSD

Call of Duty 4 Performance

An upper profile for re-measuring denser content and persistent-world growth.

RAM
12 GB
Storage
80 GB SSD
PLAYER LOAD

How player count affects resources

Treat players and spectators with the mode; a small Search and Destroy match differs from a crowded fast-respawn mode.

  • Processor workload

    Measure processor peaks and game-loop response during a busy session.

  • RAM

    Track peak memory use together with growth headroom.

  • SSD storage

    Measure storage behaviour across saves, logs, and backups.

  • Mod and script density

    Measure actual mod, plugin, and script workload separately from extension count.

  • World / map size

    Track world size, active regions, and persistent-data growth together.

  • Player scenario

    Evaluate concurrent-player distribution, activity, and content workload together.

Detailed planning notes
Player capacity varies with game version, add-ons, and world activity.
ScenarioResource effectCheck
Concurrent playersTreat players and spectators with the mode; a small Search and Destroy match differs from a crowded fast-respawn mode.Measure a busy session
Game activityA full match with dense explosions and kill events plus mod scripts peaks above an idle server.Repeat the peak scenario
World / save growthLogs, demos, bans, and mod files accumulate; set retention around league or community record needs.Track save and restore duration
Mod / plugin level

Mods, plugins, and additional content

Serve mod folders, fast-download content, and custom maps in compatible versions and test rotation changes.

Mod compatibility can vary by game and server-software release.

OPERATIONS GUIDE

Administration and server settings

Keep gametype, map rotation, PunkBuster state, RCON, mod path, rate, and reserved slots in one server profile.

Installation and management

After deployment, manage Call of Duty 4 processes, version changes, and settings that require restarts in controlled maintenance windows.

Backups

Back up Call of Duty 4 saves, configuration, and additional-content data as separate restore points before changes.

File access

Limit file access to Call of Duty 4 configuration, logs, and managed content directories; stop the relevant process before replacing active files.

Server settings

Keep gametype, map rotation, PunkBuster state, RCON, mod path, rate, and reserved slots in one server profile.

Frequently asked questions

Call of Duty 4

Game-specific answers for capacity and operations decisions.

Which workload should I watch first on a Call of Duty 4 server?

A full match with dense explosions and kill events plus mod scripts peaks above an idle server.

How should I set a player target for Call of Duty 4?

Treat players and spectators with the mode; a small Search and Destroy match differs from a crowded fast-respawn mode.

Do Call of Duty 4 mods or plugins change capacity needs?

Serve mod folders, fast-download content, and custom maps in compatible versions and test rotation changes.

When should I upgrade a Call of Duty 4 server?

Logs, demos, bans, and mod files accumulate; set retention around league or community record needs.

Which settings should a Call of Duty 4 administrator review?

Keep gametype, map rotation, PunkBuster state, RCON, mod path, rate, and reserved slots in one server profile.

NEXT STEP

Estimate the resource profile that fits your needs.

Contact support for ordering details and special requirements.

Calculate capacity Review game plans