Call of Duty 4 Starter 2 GB
€2.23 / month
- vCPU
- 2 cores
- RAM
- 2 GB
- Storage
- 30 GB SSD
- Processor
- Intel Xeon E5-2699 V4
- Location
- Türkiye
More features
- Traffic
- Unlimited
- Operating system
- Selectable operating system
FPS · PC
Call of Duty 4 planning covers slots, game mode, map rotation, PunkBuster or administration scope, mods, and recording.
5 matching plans
€2.23 / month
€3.16 / month
€4.27 / month
€5.20 / month
€7.43 / month
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Logs, demos, bans, and mod files accumulate; set retention around league or community record needs.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
An upper profile for re-measuring denser content and persistent-world growth.
Treat players and spectators with the mode; a small Search and Destroy match differs from a crowded fast-respawn mode.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Treat players and spectators with the mode; a small Search and Destroy match differs from a crowded fast-respawn mode. | Measure a busy session |
| Game activity | A full match with dense explosions and kill events plus mod scripts peaks above an idle server. | Repeat the peak scenario |
| World / save growth | Logs, demos, bans, and mod files accumulate; set retention around league or community record needs. | Track save and restore duration |
Serve mod folders, fast-download content, and custom maps in compatible versions and test rotation changes.
Mod compatibility can vary by game and server-software release.
Keep gametype, map rotation, PunkBuster state, RCON, mod path, rate, and reserved slots in one server profile.
After deployment, manage Call of Duty 4 processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Call of Duty 4 saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Call of Duty 4 configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Keep gametype, map rotation, PunkBuster state, RCON, mod path, rate, and reserved slots in one server profile.
Game-specific answers for capacity and operations decisions.
A full match with dense explosions and kill events plus mod scripts peaks above an idle server.
Treat players and spectators with the mode; a small Search and Destroy match differs from a crowded fast-respawn mode.
Serve mod folders, fast-download content, and custom maps in compatible versions and test rotation changes.
Logs, demos, bans, and mod files accumulate; set retention around league or community record needs.
Keep gametype, map rotation, PunkBuster state, RCON, mod path, rate, and reserved slots in one server profile.
Contact support for ordering details and special requirements.