Insurgency: Sandstorm Starter
€4.10 / month
- vCPU
- 2 cores
- RAM
- 4 GB
- Storage
- 60 GB NVMe SSD
- Processor
- AMD Ryzen 9 9950X3D
- Location
- Turkey
More features
- Traffic
- Unlimited
- Operating system
- Linux/Windows
FPS · PC
Insurgency: Sandstorm capacity follows match load from mode, players, AI bots, map, mutators, and mod.io content.
€4.10 / month
€5.35 / month
€7.14 / month
€9.82 / month
€17.85 / month
Co-op bot waves and dense combat differ from a PvP session with little AI; test the intended mode directly.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
A higher resource profile to compare when measured CPU, RAM or storage needs increase.
Evaluate CPU, memory, and storage options against the expected game workload.
Bot quota, spectators, and team layout matter alongside human slots; headcount alone is incomplete.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Bot quota, spectators, and team layout matter alongside human slots; headcount alone is incomplete. | Measure a busy session |
| Game activity | Co-op bot waves and dense combat differ from a PvP session with little AI; test the intended mode directly. | Repeat the peak scenario |
| World / save growth | Mod caches, maps, logs, and ban data expand disk use; manage content rotation with retention. | Track save and restore duration |
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Align mod.io packages, custom maps, and mutators with startup parameters, then inspect download and load logs after updates.
Mod compatibility can vary by game and server-software release.
Generate scenario, mode, bot quota, mutator, map cycle, token, and access settings from one source.
After deployment, manage Insurgency: Sandstorm processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Insurgency: Sandstorm saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Insurgency: Sandstorm configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Define the scenario, bot quota and mutators first. Evaluate plans in a busy session of the intended mode rather than applying a low-AI PvP measurement to every co-op setup.
Include bots, spectators and team structure in the intended session. Measure CPU, memory and networking together under that use; human connections do not represent the entire workload.
Check that packages match startup parameters and the chosen scenario. Test downloading, loading and joining, and confirm separately whether the resource plan includes content setup.
Separate active-map requirements from old cache and logs. Compare storage if the retained files still exceed available space after retention is organised; do not mistake network latency for a disk-capacity issue.
Keep the scenario, mode, bot quota, mutators and map cycle with the corresponding startup settings. Protect tokens and access details, and test that the intended profile loads after changes.
Contact support for ordering details and special requirements.