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SANDBOX · PC

Core Keeper Game Server

Core Keeper load follows explored underground area, mining edits, base automation, creatures, and persistent player progression.

PLANS BY PROCESSORGame-ready plans

Choose processor infrastructure first, then compare price, memory, and storage resources.

Game-ready plans

XEON E5

Xeon E5 — Intel Xeon E5-2699 V4

5 matching plans

Core Keeper Starter 2 GB

€2.23 / month

vCPU
2 cores
RAM
2 GB
Storage
30 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
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Traffic
Unlimited
Operating system
Selectable operating system
Order now

Core Keeper Starter 4 GB

€3.16 / month

vCPU
2 cores
RAM
4 GB
Storage
40 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Core Keeper Recommended 6 GB

€4.27 / month

vCPU
4 cores
RAM
6 GB
Storage
50 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Core Keeper Recommended 8 GB

€5.20 / month

vCPU
4 cores
RAM
8 GB
Storage
60 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Core Keeper Performance

€7.43 / month

vCPU
6 cores
RAM
12 GB
Storage
80 GB SSD
Processor
Intel Xeon E5-2699 V4
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Selectable operating system
Order now
CAPACITY ESTIMATE

Model the Core Keeper workload

Estimate starting capacity from your player and world goals.

Define the workloadNo personal data is sent.
Co-op workload

Scripts, framework, database, and game-specific choices affect the estimated workload profile.

Expected growth margin

The result is a starting estimate. Reassess it using busy-session CPU, memory, and storage measurements after deployment.

Capacity summary

Estimated CPU, memory, storage, and a suitable resource profile appear here.

PLAN SELECTION

Which plan should I start with?

Mined areas, placed objects, and character progress expand the world file; track backup duration against exploration speed.

Core Keeper Starter 2 GB

The first resource profile for a controlled launch and measurement baseline.

RAM
2 GB
Storage
30 GB SSD

Core Keeper Recommended 6 GB

A middle profile to assess as community and content workload grows.

RAM
6 GB
Storage
50 GB SSD

Core Keeper Performance

An upper profile for re-measuring denser content and persistent-world growth.

RAM
12 GB
Storage
80 GB SSD
PLAYER LOAD

How player count affects resources

Players digging in separate directions expand world data faster, while a shared boss fight concentrates combat entities in one region.

  • Processor workload

    Measure processor peaks and game-loop response during a busy session.

  • RAM

    Track peak memory use together with growth headroom.

  • SSD storage

    Measure storage behaviour across saves, logs, and backups.

  • Mod and script density

    Measure actual mod, plugin, and script workload separately from extension count.

  • World / map size

    Track world size, active regions, and persistent-data growth together.

  • Player scenario

    Evaluate concurrent-player distribution, activity, and content workload together.

Detailed planning notes
Player capacity varies with game version, add-ons, and world activity.
ScenarioResource effectCheck
Concurrent playersPlayers digging in separate directions expand world data faster, while a shared boss fight concentrates combat entities in one region.Measure a busy session
Game activityBroad exploration, dense production systems, and boss encounters create different peaks; compare against a developed base rather than a new world.Repeat the peak scenario
World / save growthMined areas, placed objects, and character progress expand the world file; track backup duration against exploration speed.Track save and restore duration
Mod / plugin level

Mods, plugins, and additional content

Check game-release and multiplayer compatibility for community mods. Test save-affecting content against a world copy.

Mod compatibility can vary by game and server-software release.

OPERATIONS GUIDE

Administration and server settings

Record world identity, access, player lists, save location, and mod versions as part of maintenance.

Installation and management

After deployment, manage Core Keeper processes, version changes, and settings that require restarts in controlled maintenance windows.

Backups

Back up Core Keeper saves, configuration, and additional-content data as separate restore points before changes.

File access

Limit file access to Core Keeper configuration, logs, and managed content directories; stop the relevant process before replacing active files.

Server settings

Record world identity, access, player lists, save location, and mod versions as part of maintenance.

Frequently asked questions

Core Keeper

Game-specific answers for capacity and operations decisions.

Which workload should I watch first on a Core Keeper server?

Broad exploration, dense production systems, and boss encounters create different peaks; compare against a developed base rather than a new world.

How should I set a player target for Core Keeper?

Players digging in separate directions expand world data faster, while a shared boss fight concentrates combat entities in one region.

Do Core Keeper mods or plugins change capacity needs?

Check game-release and multiplayer compatibility for community mods. Test save-affecting content against a world copy.

When should I upgrade a Core Keeper server?

Mined areas, placed objects, and character progress expand the world file; track backup duration against exploration speed.

Which settings should a Core Keeper administrator review?

Record world identity, access, player lists, save location, and mod versions as part of maintenance.

NEXT STEP

Estimate the resource profile that fits your needs.

Contact support for ordering details and special requirements.

Calculate capacity Review game plans