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SURVIVAL · PC

V Rising Game Server

V Rising capacity is planned around clans, castles, servants, world events, and the rule set acting on a persistent save.

V Rising Server Plans

Choose processor infrastructure first, then compare price, memory, and storage resources.

Ryzen 9950X3D

AMD Ryzen 9 9950X3D

V Rising Starter

€4.10 / month

vCPU
2 cores
RAM
4 GB
Storage
60 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
More features
Traffic
Unlimited
Operating system
Linux/Windows
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V Rising Recommended · 6 GB

€5.35 / month

vCPU
4 cores
RAM
6 GB
Storage
80 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
More features
Traffic
Unlimited
Operating system
Linux/Windows
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V Rising Recommended · 8 GB

€7.14 / month

vCPU
4 cores
RAM
8 GB
Storage
100 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
More features
Traffic
Unlimited
Operating system
Linux/Windows
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V Rising Performance · 10 GB

€9.82 / month

vCPU
6 cores
RAM
10 GB
Storage
120 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
More features
Traffic
Unlimited
Operating system
Linux/Windows
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V Rising Performance · 16 GB

€17.85 / month

vCPU
8 cores
RAM
16 GB
Storage
200 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
More features
Traffic
Unlimited
Operating system
Linux/Windows
Order now
Resource selection

Choose Your V Rising Server Plan

Developed castles, production stations, and persistent entities accumulate as the world progresses; a new save is not a sufficient capacity reference.

V Rising Starter

The first resource profile for a controlled launch and measurement baseline.

Processor
AMD Ryzen 9 9950X3D
vCPU
2
RAM
4 GB
Storage
60 GB NVMe SSD

V Rising Recommended · 8 GB

A middle profile to assess as community and content workload grows.

Processor
AMD Ryzen 9 9950X3D
vCPU
4
RAM
8 GB
Storage
100 GB NVMe SSD

V Rising Performance · 16 GB

A higher resource profile to compare when measured CPU, RAM or storage needs increase.

Processor
AMD Ryzen 9 9950X3D
vCPU
8
RAM
16 GB
Storage
200 GB NVMe SSD

Evaluate CPU, memory, and storage options against the expected game workload.

Player load

How player count affects resources

Players gathering in one castle, operating castles across regions, and meeting during PvP events create different density patterns.

  • Single-core strength

    Measure processor peaks and game-loop response during a busy session.

  • RAM

    Track peak memory use together with growth headroom.

  • NVMe storage

    Measure storage behaviour across saves, logs, and backups.

  • Mod and script density

    Measure actual mod, plugin, and script workload separately from extension count.

  • World / map size

    Track world size, active regions, and persistent-data growth together.

  • Player scenario

    Evaluate concurrent-player distribution, activity, and content workload together.

Detailed planning notes
Player capacity varies with game version, add-ons, and world activity.
ScenarioResource effectCheck
Concurrent playersPlayers gathering in one castle, operating castles across regions, and meeting during PvP events create different density patterns.Measure a busy session
Game activityDeveloped castles, production stations, and persistent entities accumulate as the world progresses; a new save is not a sufficient capacity reference.Repeat the peak scenario
World / save growthCastle, character, and exploration data increases save and backup size. If autosave delay recurs, review capacity against the age of the world.Track save and restore duration
CAPACITY ESTIMATE

Estimate Resources for Your V Rising Server

Estimate starting capacity from your player and world goals.

Define the workloadNo personal data is sent.
Co-op workload

Scripts, framework, database, and game-specific choices affect the estimated workload profile.

Expected growth margin

The result is a starting estimate. Reassess it using busy-session CPU, memory, and storage measurements after deployment.

Capacity summary

Estimated CPU, memory, storage, and a suitable resource profile appear here.

Mod / plugin level

Mods, plugins, and additional content

Community mods can depend on specific releases. Test tools that touch save data on a copy and document removal before updating.

Mod compatibility can vary by game and server-software release.

Administration

Administration and server settings

Keep PvE/PvP rules, castle limits and gameplay multipliers in ServerGameSettings.json, and hosting and autosave settings in ServerHostSettings.json. Administrator and banned-player lists are separate files: adminlist.txt and banlist.txt.

Installation and management

After deployment, manage V Rising processes, version changes, and settings that require restarts in controlled maintenance windows.

Backups

Back up V Rising saves, configuration, and additional-content data as separate restore points before changes.

File access

Limit file access to V Rising configuration, logs, and managed content directories; stop the relevant process before replacing active files.

Frequently asked questions

V Rising

Why should I test developed castles rather than a new world?

Production stations, castle structures and persistent objects accumulate over time. Observe CPU and memory use in your established save with active castles, rather than promising capacity from the low load of a new world.

Can I use the same capacity test for PvE and PvP communities?

Test shared-castle production separately from a busy PvP gathering. Castle distribution, combat density and community rules can create different demands, so select resources around the experience you intend to run.

What should I establish before adding a community mod?

Check compatibility with the game version and any save data the mod changes. Test startup and removal on a world copy. Do not infer compatibility or an included installation service from the package name.

How should I evaluate the plan when saves become slower?

Track castle growth, save size and CPU and memory use during saving together. Separate free storage from processing demand, then compare packages once you have identified the recurring resource constraint.

Which files should I keep when changing castle limits or game rules?

Preserve the working server and game settings with the world save. Record PvE/PvP, castle and resource-rate changes and check them on a copy. Keep access settings distinct from gameplay settings.

NEXT STEP

Choose Your V Rising Server Plan

Contact support for ordering details and special requirements.

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