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SURVIVAL · PC

V Rising Game Server

V Rising capacity is planned around clans, castles, servants, world events, and the rule set acting on a persistent save.

PLANS BY PROCESSORGame-ready plans

Choose processor infrastructure first, then compare price, memory, and storage resources.

Game-ready plans

Ryzen 9950X3D series

Ryzen 9950X3D series — AMD Ryzen 9950X3D

5 matching plans

V Rising Starter

€4.27 / month

vCPU
2 cores
RAM
4 GB
Storage
60 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
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Operating system
Linux/Windows
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V Rising Recommended 6 GB

€5.57 / month

vCPU
4 cores
RAM
6 GB
Storage
80 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
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V Rising Recommended 8 GB

€7.43 / month

vCPU
4 cores
RAM
8 GB
Storage
100 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
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V Rising Performance 10 GB

€10.21 / month

vCPU
6 cores
RAM
10 GB
Storage
120 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
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V Rising Performance 16 GB

€18.57 / month

vCPU
8 cores
RAM
16 GB
Storage
200 GB NVMe SSD
Processor
AMD Ryzen 9950X3D
Location
Türkiye
More features
Traffic
Unlimited
Operating system
Linux/Windows
Order now
CAPACITY ESTIMATE

Model the V Rising workload

Estimate starting capacity from your player and world goals.

Define the workloadNo personal data is sent.
Co-op workload

Scripts, framework, database, and game-specific choices affect the estimated workload profile.

Expected growth margin

The result is a starting estimate. Reassess it using busy-session CPU, memory, and storage measurements after deployment.

Capacity summary

Estimated CPU, memory, storage, and a suitable resource profile appear here.

PLAN SELECTION

Which plan should I start with?

Castle, character, and exploration data increases save and backup size. If autosave delay recurs, review capacity against the age of the world.

V Rising Starter

The first resource profile for a controlled launch and measurement baseline.

RAM
4 GB
Storage
60 GB NVMe SSD

V Rising Recommended 8 GB

A middle profile to assess as community and content workload grows.

RAM
8 GB
Storage
100 GB NVMe SSD

V Rising Performance 16 GB

An upper profile for re-measuring denser content and persistent-world growth.

RAM
16 GB
Storage
200 GB NVMe SSD
PLAYER LOAD

How player count affects resources

Players gathering in one castle, operating castles across regions, and meeting during PvP events create different density patterns.

  • Processor workload

    Measure processor peaks and game-loop response during a busy session.

  • RAM

    Track peak memory use together with growth headroom.

  • NVMe storage

    Measure storage behaviour across saves, logs, and backups.

  • Mod and script density

    Measure actual mod, plugin, and script workload separately from extension count.

  • World / map size

    Track world size, active regions, and persistent-data growth together.

  • Player scenario

    Evaluate concurrent-player distribution, activity, and content workload together.

Detailed planning notes
Player capacity varies with game version, add-ons, and world activity.
ScenarioResource effectCheck
Concurrent playersPlayers gathering in one castle, operating castles across regions, and meeting during PvP events create different density patterns.Measure a busy session
Game activityDeveloped castles, production stations, and persistent entities accumulate as the world progresses; a new save is not a sufficient capacity reference.Repeat the peak scenario
World / save growthCastle, character, and exploration data increases save and backup size. If autosave delay recurs, review capacity against the age of the world.Track save and restore duration
Mod / plugin level

Mods, plugins, and additional content

Community mods can depend on specific releases. Test tools that touch save data on a copy and document removal before updating.

Mod compatibility can vary by game and server-software release.

OPERATIONS GUIDE

Administration and server settings

Manage PvE or PvP rules, castle limits, resource rates, day cycles, and access lists from one reviewed ServerGameSettings source.

Installation and management

After deployment, manage V Rising processes, version changes, and settings that require restarts in controlled maintenance windows.

Backups

Back up V Rising saves, configuration, and additional-content data as separate restore points before changes.

File access

Limit file access to V Rising configuration, logs, and managed content directories; stop the relevant process before replacing active files.

Server settings

Manage PvE or PvP rules, castle limits, resource rates, day cycles, and access lists from one reviewed ServerGameSettings source.

Frequently asked questions

V Rising

Game-specific answers for capacity and operations decisions.

Which workload should I watch first on a V Rising server?

Developed castles, production stations, and persistent entities accumulate as the world progresses; a new save is not a sufficient capacity reference.

How should I set a player target for V Rising?

Players gathering in one castle, operating castles across regions, and meeting during PvP events create different density patterns.

Do V Rising mods or plugins change capacity needs?

Community mods can depend on specific releases. Test tools that touch save data on a copy and document removal before updating.

When should I upgrade a V Rising server?

Castle, character, and exploration data increases save and backup size. If autosave delay recurs, review capacity against the age of the world.

Which settings should a V Rising administrator review?

Manage PvE or PvP rules, castle limits, resource rates, day cycles, and access lists from one reviewed ServerGameSettings source.

NEXT STEP

Estimate the resource profile that fits your needs.

Contact support for ordering details and special requirements.

Calculate capacity Review game plans