open.mp Starter
€4.27 / month
- vCPU
- 2 cores
- RAM
- 4 GB
- Storage
- 60 GB NVMe SSD
- Processor
- AMD Ryzen 9950X3D
- Location
- Türkiye
More features
- Traffic
- Unlimited
- Operating system
- Linux/Windows
ROLE-PLAYING · PC
open.mp capacity is measured around gamemode callbacks, Pawn code, player and vehicle synchronization, plugins, and persistent data.
6 matching plans
€4.27 / month
€5.57 / month
€7.43 / month
€10.21 / month
€18.57 / month
€24.14 / month
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Character and economy tables, logs, and script data files grow; pair migrations with backups in one release flow.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
An upper profile for re-measuring denser content and persistent-world growth.
A busy roleplay district can create more vehicles, objects, and events than the same headcount spread out; plan the city peak.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | A busy roleplay district can create more vehicles, objects, and events than the same headcount spread out; plan the city peak. | Measure a busy session |
| Game activity | Timers and loops, streamer updates, and database waits define the processing profile; a slot target is insufficient. | Repeat the peak scenario |
| World / save growth | Character and economy tables, logs, and script data files grow; pair migrations with backups in one release flow. | Track save and restore duration |
Validate SA-MP-compatible plugins and scripts against the open.mp release and remove deprecated behaviour identified in logs.
Mod compatibility can vary by game and server-software release.
Version and deploy server settings, gamemode, plugin manifest, permissions, RCON, and database connection details together.
After deployment, manage open.mp processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up open.mp saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to open.mp configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Version and deploy server settings, gamemode, plugin manifest, permissions, RCON, and database connection details together.
Game-specific answers for capacity and operations decisions.
Timers and loops, streamer updates, and database waits define the processing profile; a slot target is insufficient.
A busy roleplay district can create more vehicles, objects, and events than the same headcount spread out; plan the city peak.
Validate SA-MP-compatible plugins and scripts against the open.mp release and remove deprecated behaviour identified in logs.
Character and economy tables, logs, and script data files grow; pair migrations with backups in one release flow.
Version and deploy server settings, gamemode, plugin manifest, permissions, RCON, and database connection details together.
Contact support for ordering details and special requirements.