Factorio Starter
€4.10 / month
- vCPU
- 2 cores
- RAM
- 4 GB
- Storage
- 60 GB NVMe SSD
- Processor
- AMD Ryzen 9 9950X3D
- Location
- Turkey
More features
- Traffic
- Unlimited
- Operating system
- Linux/Windows
SIMULATION · PC
Factorio is usually constrained less by slots than by factory entities, logistics networks, and map-wide update cost.
€4.10 / month
€5.35 / month
€7.14 / month
€9.82 / month
€17.85 / month
Inserters, belts, bots, trains, and production machines require continuous simulation as the factory expands; UPS is more useful than idle CPU percentage.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
A higher resource profile to compare when measured CPU, RAM or storage needs increase.
Evaluate CPU, memory, and storage options against the expected game workload.
Separate production regions widen the active factory footprint, while a shared megabase concentrates work into one logistics network.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Separate production regions widen the active factory footprint, while a shared megabase concentrates work into one logistics network. | Measure a busy session |
| Game activity | Inserters, belts, bots, trains, and production machines require continuous simulation as the factory expands; UPS is more useful than idle CPU percentage. | Repeat the peak scenario |
| World / save growth | Exploration and factory entities increase save and update time; sustained UPS decline signals a need for optimization or more capacity. | Track save and restore duration |
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Large overhaul mods change recipes, entities, and save structure. Validate migrations and mod versions against a production-save copy.
Mod compatibility can vary by game and server-software release.
Control game speed, autosave, visibility, map generation, the mod list, and administrator permissions through change management.
After deployment, manage Factorio processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Factorio saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Factorio configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Use the save size, mod list and UPS observed during busy production together. Base CPU, RAM and storage choices on your established factory, rather than the low load of a fresh map.
Not necessarily. Production and logistics can remain busy independently of player count. Evaluate simulation behaviour in your developed save before choosing resources for the group.
Keep the current save and mod versions first. Open a separate copy with the update, inspect migration logs and check that production still works. Renting resources does not guarantee a successful mod migration.
Check whether the drop is sustained and which production or mod activity has grown. After reducing unnecessary work, compare resources for any remaining CPU or memory constraint; more disk space alone does not fix every simulation slowdown.
Include the game and mod versions, map settings and access permissions. Document where autosaves are kept and how to return to a known working save, so the handover covers operation as well as files.
Contact support for ordering details and special requirements.