Satisfactory Recommended 6 GB
€5.57 / month
- vCPU
- 4 cores
- RAM
- 6 GB
- Storage
- 80 GB NVMe SSD
- Processor
- AMD Ryzen 9950X3D
- Location
- Türkiye
More features
- Traffic
- Unlimited
- Operating system
- Linux/Windows
SIMULATION · PC
Satisfactory workload can grow independently of headcount through factory scale, production lines, vehicles, the power grid, and explored-world data.
Choose a processor family
4 matching plans
€5.57 / month
€7.43 / month
€10.21 / month
€18.57 / month
2 matching plans
€15.78 / month
€21.35 / month
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Save size and autosave duration can rise with factory objects and automation networks; base upgrades on busy measurements from the mature world.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
An upper profile for re-measuring denser content and persistent-world growth.
Separate factories increase the number of concurrently active systems, while one shared project concentrates work into a smaller region.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Separate factories increase the number of concurrently active systems, while one shared project concentrates work into a smaller region. | Measure a busy session |
| Game activity | Conveyors, machines, trains, and logistics networks create continuous simulation while factories run; a starter factory does not represent a mature save. | Repeat the peak scenario |
| World / save growth | Save size and autosave duration can rise with factory objects and automation networks; base upgrades on busy measurements from the mature world. | Track save and restore duration |
Added content can create save dependencies. Open a copy of the production world when validating game and mod upgrades.
Mod compatibility can vary by game and server-software release.
Manage session identity, access, administrator rights, autosave interval, and save rotation as part of the maintenance plan.
After deployment, manage Satisfactory processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Satisfactory saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Satisfactory configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Manage session identity, access, administrator rights, autosave interval, and save rotation as part of the maintenance plan.
Game-specific answers for capacity and operations decisions.
Conveyors, machines, trains, and logistics networks create continuous simulation while factories run; a starter factory does not represent a mature save.
Separate factories increase the number of concurrently active systems, while one shared project concentrates work into a smaller region.
Added content can create save dependencies. Open a copy of the production world when validating game and mod upgrades.
Save size and autosave duration can rise with factory objects and automation networks; base upgrades on busy measurements from the mature world.
Manage session identity, access, administrator rights, autosave interval, and save rotation as part of the maintenance plan.
Contact support for ordering details and special requirements.