Raft Starter Ryzen 4 GB
€4.27 / month
- vCPU
- 2 cores
- RAM
- 4 GB
- Storage
- 60 GB NVMe SSD
- Processor
- AMD Ryzen 9950X3D
- Location
- Türkiye
More features
- Traffic
- Unlimited
- Operating system
- Linux/Windows
CO-OP · PC
Raft server load changes with raft size, placed objects, automation, floating resources, and exploration stored in the save.
Choose a processor family
4 matching plans
€4.27 / month
€5.57 / month
€7.43 / month
€10.21 / month
3 matching plans
€3.16 / month
€4.27 / month
€5.20 / month
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Raft pieces, storage, and progression raise save value; take a distinct save before major redesigns.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
An upper profile for re-measuring denser content and persistent-world growth.
Players share one moving hub, so workload often concentrates there; island exploration and story locations create temporary peaks.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Players share one moving hub, so workload often concentrates there; island exploration and story locations create temporary peaks. | Measure a busy session |
| Game activity | A large moving raft with production objects, nets, and animal areas creates different continuous work from a starter raft. | Repeat the peak scenario |
| World / save growth | Raft pieces, storage, and progression raise save value; take a distinct save before major redesigns. | Track save and restore duration |
The mod loader and mod versions must match participating clients. Test the result on a world copy before removing save-affecting content.
Mod compatibility can vary by game and server-software release.
Manage difficulty, password access, save slot, mod list, and maintenance notices together.
After deployment, manage Raft processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Raft saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Raft configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Manage difficulty, password access, save slot, mod list, and maintenance notices together.
Game-specific answers for capacity and operations decisions.
A large moving raft with production objects, nets, and animal areas creates different continuous work from a starter raft.
Players share one moving hub, so workload often concentrates there; island exploration and story locations create temporary peaks.
The mod loader and mod versions must match participating clients. Test the result on a world copy before removing save-affecting content.
Raft pieces, storage, and progression raise save value; take a distinct save before major redesigns.
Manage difficulty, password access, save slot, mod list, and maintenance notices together.
Contact support for ordering details and special requirements.