Euro Truck Simulator 2 Recommended · 6 GB
€5.35 / month
- vCPU
- 4 cores
- RAM
- 6 GB
- Storage
- 80 GB NVMe SSD
- Processor
- AMD Ryzen 9 9950X3D
- Location
- Turkey
More features
- Traffic
- Unlimited
- Operating system
- Linux/Windows
SIMULATION · PC
Euro Truck Simulator 2 convoy hosting combines player vehicles, long-distance travel, traffic preferences, session rules, and mod compatibility.
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A convoy gathering in the same cities and junctions creates different network events and vehicle density from drivers spread across the map.
The first resource profile for a controlled launch and measurement baseline.
A middle profile to assess as community and content workload grows.
A higher resource profile to compare when measured CPU, RAM or storage needs increase.
Evaluate CPU, memory, and storage options against the expected game workload.
Plan the target around convoy formation, how often players travel together, and session length; the mass departure is a peak scenario.
Measure processor peaks and game-loop response during a busy session.
Track peak memory use together with growth headroom.
Measure storage behaviour across saves, logs, and backups.
Measure actual mod, plugin, and script workload separately from extension count.
Track world size, active regions, and persistent-data growth together.
Evaluate concurrent-player distribution, activity, and content workload together.
| Scenario | Resource effect | Check |
|---|---|---|
| Concurrent players | Plan the target around convoy formation, how often players travel together, and session length; the mass departure is a peak scenario. | Measure a busy session |
| Game activity | A convoy gathering in the same cities and junctions creates different network events and vehicle density from drivers spread across the map. | Repeat the peak scenario |
| World / save growth | Convoy logs, ban lists, and mod files grow; separate event history from disposable caches. | Track save and restore duration |
Estimate starting capacity from your player and world goals.
Estimated CPU, memory, storage, and a suitable resource profile appear here.
Map, vehicle, and cargo mods must match in order and version across participants; verify the manifest before an event.
Mod compatibility can vary by game and server-software release.
Set session name, access, speed and collision rules, mod list, connection target, and maintenance notices for the event format.
After deployment, manage Euro Truck Simulator 2 processes, version changes, and settings that require restarts in controlled maintenance windows.
Back up Euro Truck Simulator 2 saves, configuration, and additional-content data as separate restore points before changes.
Limit file access to Euro Truck Simulator 2 configuration, logs, and managed content directories; stop the relevant process before replacing active files.
Observe the shared city departure separately from dispersed driving along the route. Include convoy organisation and session duration in the comparison rather than relying only on a connection target.
Test a busy gathering and driving over the intended session as well as initial joining. A quiet motorway segment does not establish how the convoy behaves when everyone meets in one place.
Share the intended load order, versions and file list in advance. Test joining together before the event, without assuming mod or map content is automatically supplied with server resources.
Separate required convoy and administration records from temporary cache. Define retention and account for mod archives separately, planning for actual needs rather than keeping every file indefinitely.
Communicate the session name, access, speed and collision rules together with the route and mod list. Set administration responsibilities and maintenance timing, then check the settings in a trial convoy.
Contact support for ordering details and special requirements.