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CO-OP · PC

Barotrauma Game Server

Barotrauma combines submarine systems, physics, crew roles, creature AI, campaign data, and Workshop content in one session.

Barotrauma Server Plans

Choose processor infrastructure first, then compare price, memory, and storage resources.

Ryzen 9950X3D

AMD Ryzen 9 9950X3D

Barotrauma Starter · 4 GB · Ryzen 9950X3D

€4.10 / month

vCPU
2 cores
RAM
4 GB
Storage
60 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
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Operating system
Linux/Windows
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Barotrauma Recommended · 6 GB · Ryzen 9950X3D

€5.35 / month

vCPU
4 cores
RAM
6 GB
Storage
80 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
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Unlimited
Operating system
Linux/Windows
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Barotrauma Recommended · 8 GB · Ryzen 9950X3D

€7.14 / month

vCPU
4 cores
RAM
8 GB
Storage
100 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
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Operating system
Linux/Windows
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Barotrauma Performance

€9.82 / month

vCPU
6 cores
RAM
10 GB
Storage
120 GB NVMe SSD
Processor
AMD Ryzen 9 9950X3D
Location
Turkey
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Linux/Windows
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Xeon E5

Intel Xeon E5-2699 v4

Barotrauma Starter · 4 GB · Xeon E5

€3.03 / month

vCPU
2 cores
RAM
4 GB
Storage
40 GB SSD
Processor
Intel Xeon E5-2699 v4
Location
Turkey
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Barotrauma Recommended · 6 GB · Xeon E5

€4.10 / month

vCPU
4 cores
RAM
6 GB
Storage
50 GB SSD
Processor
Intel Xeon E5-2699 v4
Location
Turkey
More features
Traffic
Unlimited
Operating system
Selectable operating system
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Barotrauma Recommended · 8 GB · Xeon E5

€5 / month

vCPU
4 cores
RAM
8 GB
Storage
60 GB SSD
Processor
Intel Xeon E5-2699 v4
Location
Turkey
More features
Traffic
Unlimited
Operating system
Selectable operating system
Order now
Resource selection

Choose Your Barotrauma Server Plan

Complex wiring, water and damage simulation, and dense creature encounters can peak above routine travel.

Barotrauma Starter · 4 GB · Xeon E5

The first resource profile for a controlled launch and measurement baseline.

Processor
Intel Xeon E5-2699 v4
vCPU
2
RAM
4 GB
Storage
40 GB SSD

Barotrauma Recommended · 6 GB · Ryzen 9950X3D

A middle profile to assess as community and content workload grows.

Processor
AMD Ryzen 9 9950X3D
vCPU
4
RAM
6 GB
Storage
80 GB NVMe SSD

Barotrauma Performance

A higher resource profile to compare when measured CPU, RAM or storage needs increase.

Processor
AMD Ryzen 9 9950X3D
vCPU
6
RAM
10 GB
Storage
120 GB NVMe SSD

Evaluate CPU, memory, and storage options against the expected game workload.

Player load

How player count affects resources

A larger crew adds characters, inventories, and interactions, but submarine complexity can matter as much as headcount.

  • Processor workload

    Measure processor peaks and game-loop response during a busy session.

  • RAM

    Track peak memory use together with growth headroom.

  • SSD / NVMe storage

    Measure storage behaviour across saves, logs, and backups.

  • Mod and script density

    Measure actual mod, plugin, and script workload separately from extension count.

  • World / map size

    Track world size, active regions, and persistent-data growth together.

  • Player scenario

    Evaluate concurrent-player distribution, activity, and content workload together.

Detailed planning notes
Player capacity varies with game version, add-ons, and world activity.
ScenarioResource effectCheck
Concurrent playersA larger crew adds characters, inventories, and interactions, but submarine complexity can matter as much as headcount.Measure a busy session
Game activityComplex wiring, water and damage simulation, and dense creature encounters can peak above routine travel.Repeat the peak scenario
World / save growthCampaign progress, crew records, inventories, and world state increase save value; retain restore points between missions.Track save and restore duration
CAPACITY ESTIMATE

Estimate Resources for Your Barotrauma Server

Estimate starting capacity from your player and world goals.

Define the workloadNo personal data is sent.
Co-op workload

Scripts, framework, database, and game-specific choices affect the estimated workload profile.

Expected growth margin

The result is a starting estimate. Reassess it using busy-session CPU, memory, and storage measurements after deployment.

Capacity summary

Estimated CPU, memory, storage, and a suitable resource profile appear here.

Mod / plugin level

Mods, plugins, and additional content

Custom submarines and Workshop packages must match in order and version across clients. Test removal of campaign dependencies on a backup.

Mod compatibility can vary by game and server-software release.

Administration

Administration and server settings

Set campaign mode, traitor and bot behaviour, access, mod order, and vote rules under the community policy.

Installation and management

After deployment, manage Barotrauma processes, version changes, and settings that require restarts in controlled maintenance windows.

Backups

Back up Barotrauma saves, configuration, and additional-content data as separate restore points before changes.

File access

Limit file access to Barotrauma configuration, logs, and managed content directories; stop the relevant process before replacing active files.

Frequently asked questions

Barotrauma

What should I measure when choosing resources for a custom submarine?

Test a busy mission with the actual submarine, including its wiring, pumps and damage behaviour. Compare CPU and memory use with routine travel. Crew count alone does not describe the needs of a complex design.

Can I treat bots and players as equivalent for capacity planning?

Test the intended player and bot arrangement together. AI tasks and submarine systems can create different work at the same total crew size. Validate resource selection with the planned missions and crew configuration.

What should I do when changing a Workshop submarine or content package?

Keep the campaign save, submarine and content-package versions and order. Load a copy and check inventories and mission continuation. Do not overwrite the working campaign while a required dependency is missing.

Is the submarine file enough to move a campaign?

No. Prepare the campaign save together with the submarine and mod set used by that campaign. Inspect crew, inventory and progress in the migrated copy. A design file is not a substitute for campaign progress.

What should I test first if delays occur only during combat?

Compare routine travel and intense combat in the same submarine. Relate wiring, creature and damage activity to CPU and memory measurements. After isolating problematic content, evaluate packages against any remaining resource constraint.

NEXT STEP

Choose Your Barotrauma Server Plan

Contact support for ordering details and special requirements.

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